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Wildermyth tips and tricks
Wildermyth tips and tricks







wildermyth tips and tricks

None of the transformation abilities that I've seen so far use it. Spell damage is I think only useful for infusions.

wildermyth tips and tricks

But if you have a maimed character with a hook or peg leg, take them adventuring. This can be good or bad, depending on the situation. I had a character missing an arm, who took a transformation that affected her arm, and immediately both arms were transformed. Transformations immediate replace missing limbs. By the end, you will have all the materials you need, assuming you are clearing (almost) every area. Essentially your missing out on materials in the short term, but not the long term. However, any fort you don't secure will be automatically secured before the next chapter. I thought if I didn't I wouldn't get any materials. Update: Thanks to dragonfang12321 for several answers to questions at the bottom.ĭon't bother with securing forts unless you have a reason (such as having extra time right at the end of the mission.) When I first started, I was doing this, and by the end there were a million calamities. Or if you have any tips of your own, I'd love to read those as well. So if you see something wrong, or that you just disagree with, please let me know. If I'm wrong about any of this, I'll be checking back and updating. I've got a few questions at the bottom as well. But I noticed that there on some things that aren't intuitive, that it might be kinda nice for everyone to know. I'm about to either do a legacy campaign or a walking lunch, don't know which yet. Howdy! Just finished the last of the campaigns on Tragic Hero - Carved in Stone.









Wildermyth tips and tricks